
Gaming
World of Warcraft: The MMORPG That Changed Gaming
WoW proved MMORPGs could reach mainstream audiences. 12 million subscribers at peak, raid guilds, competitive PvP, and communities that transcended gaming.
1 article tagged with #multiplayer-communities

WoW proved MMORPGs could reach mainstream audiences. 12 million subscribers at peak, raid guilds, competitive PvP, and communities that transcended gaming.